The Rage Gauge has even more uses though. These dash attacks, called Lightnight Strikes, are cinematic and extremely powerful moves that deal a ton of damage- obviously, they can be used only once per match. The Rage Gauge can also be used to active the Rage Explosion technique to trigger extra powerful dash attacks. However, similar to Samurai Shodown 6, each character will also have a second hidden super special, an even stronger move that can be used once per match.ĭuring fights, you’ll also notice a Rage Gauge for each character- as you take more damage, your Rage Gauge will continue to fill up, and once it’s been maxed out, your hits will start incurring more damage. Then there’s Nobuyuki Kuroki, director and one of the artists on the game, who has worked on various Sonic titles, as well as King of Fighters 14.Įach fighter in Samurai Shodown will have a special move that players will be able to use to deal massive damage to their opponents.
#Cool photo dojo characters series#
For starters, Yasuyuki Oda, who has been involved with the series since his work on Samurai Shodown 64, serves as producer on the upcoming sequel. The team working on the Samurai Shodown reboot is composed of plenty of SNK veterans. There will, however, also be subtitles in several other languages, as you might have expected. Samurai Shodown, true to its Japanese heart and soul, will feature voice overs only in Japanese, which will encompass everything from voice lines to the announcer to everything else. For instance, there’s Galford’s Pirate Galleon, which takes place on the deck of a pirate ship, while there’s also Nakoruru’s Kumai Kotan, which features a beautiful backdrop of a village, forest, animals, and a waterfall in the background. Some of these are pretty interesting too. Of course, the characters in Samurai Shodown will all also having stages corresponding to them, and quite a few of these have been confirmed and shown off already. It was exactly for this reason, so that they could set Samurai Shodown apart, that SNK went with this art style, because they felt that they needed a different look for a franchise that was returning to the limelight after such a long time. Samurai Shodown, as you may have noticed, doesn’t feature a photorealistic look as so many fighters end up doing, but instead goes for a more stylized aesthetic with its visuals. SNK feels they are well-positioned, through Samurai Shodown, to make a mark in the e-sports space, so we can probably expect that to be a pretty big focus with the game. One of the main reasons that SNK have decided to bring back Samurai Shodown – other than heavy demand from the fans, of course – is because of the growth of the e-sports community. Samurai Shodown will, of course, have a season pass, which will contain 4 new characters (though who those 4 characters will be isn’t something we know about just yet). Meanwhile, the developers have also expressed interest in featuring some guest characters from other franchises as well- so keep your fingers crossed. These will be the nagamaki wielding fallen samurai Yashamaru Kurama (who can also use tengu powers), the massive saw wielding shipwright Darli Dagger, and Wu-Ruixiang. Of the sixteen characters that Samurai Shodown will be launching with, three are going to be brand new additions to the series. The returning characters include: Haohmaru, Shiki, Nakoruru, Earthquake, Charlotte, Galford, Jubei Yagyu, Genjuro Kibagami, Hanzo Hattori, Yoshitora Tokugawa, Tam Tam, Kyoshiro Senryo, and Ukyo Tachibana. Samurai Shodown’s starting roster will feature a total of sixteen characters, of which thirteen will be faces that fans of the series will be familiar with. It is set one year after the events of Samurai Shodown 5, and a few months before the first game. Chronologically, the game still fits into the series’ continuity. Samurai Shodown is being treated as a reboot of the franchise, as the name might suggest, but that doesn’t mean it completely wipes the slate clean. With the game’s launch almost upon us, in this feature, we’ll be taking a look at seventeen vital pieces of information you should know about it. You can now select any of your newly uploaded images to set as custom avatars for your class.After a considerable hiatus, SNK’s Samurai Shodown is making a comeback, and this year’s instalment is promising to be a return to form for the venerated fighting franchise. Continue adding images like this until you're finished, then click on the blue "Upload" button to submit them Drag and drop an image file, or click "Choose files" to select a file from your computer.Name your new custom avatar set and click on "Create monster set".Click on "ClassDojo Monsters" and select "Create New Set” from the drop-down menu.From the "Student" tab, select the student you'd like to set a new avatar for.Click on the "Options" button on the right, then select "Edit Class" from the drop-down menu.